Cryteks game engine CRYENGINE 3.8.1 for Linux is released and it is packed with new features.
New in this release is the brand new OpenGL renderer which is used on Linux and Android platforms.
Crytek states: “GameZero is our brand new, stripped down, lean & mean GameCode sample package which makes creating a game on CRYENGINE much cleaner and simpler without all of the additional Crysis-related game code which you may not need for your title.”
Also this release contains many rendering quality improvements, as mentioned below.
- Bloom is more stable now and shows less flickering fireflies.
- Half- and quarter-resolution particle upsampling produces cleaner edges.
- The overall SSDO quality got improved, especially the quality of the specular occlusion.
- Deferred decals are more consistent with standard decals and don’t suffer from excessive aliasing any longer.
- Caustics got some quality upgrades and are working with tiled deferred shading now.
- Auxiliary viewports like for the character tool have greatly improved shading quality.
- Smoothness is authored using a more perceptually linear distribution.
- Normal-variance filtering produces cleaner results.
Look below for a video showing its capabilities.
You can download CRYENGINE 3.8.1 for Linux here.